FGU Products: M - N

Key to the FGU catalog
Items in blue are currently available.
Items in violet are only available from another vendor, not FGU.
Items in green are not currently available.
Items in italicized green have never been released.

Alphabetized links to the Product Detail pages:
ABCDEFGH-L
M-NOP-RST-UVWX-Z
Ordering information and "Want List" information.

 

Mad Dogs and Englishmen

Product Line: Individual ProductPrice: 
Product Category: Secondary ProductSize: 
Company Name: Fantasy Games UnlimitedTotal Page Count: 
Heritage Company: Publication Year: 
Game Type: Edition: 
Status: Never ReleasedStock Number: 
Parent Product: Binding: 
Author(s): 
 

 

Madame Guillotine

Product Line: Individual ProductPrice: $4.00
Product Category: Secondary ProductSize: 8.5" X 11"
Company Name: Fantasy Games UnlimitedTotal Page Count: 8
Heritage Company: Game TestersPublication Year: 1976
Game Type: Role Playing GameEdition: 1st
Status: Limited QuantitiesStock Number: 1107
Parent Product: Binding: Staple Bound
Author(s):Chris Ruffle
 
In 1793-1794 in France, thousands of men were bloodily executed after, at best, a summary trial in the period known to history as "The Terror". "Madame Guillotine" is a multi-player simulation of the brutal power struggle taking place in Paris at that time. This fast-action game requires skill, cunning, a knowledge of human psychology and, above all, the ability not to lose one's head!
 
The players (2 - 6) representing notable personalities of the time, distribute "influence points" with the aim of capturing the support of various vital sections of society. Whilst so doing they must try to maneuver their opponents into untenable positions, deal with military and social crisis, and , meanwhile, remain on good terms with the populace.
 
Comes with 6 sheets of cardstock counters (480 counters total) and 2 cardstock sheets which when put together form the game board.
 

 

MERC: A Modern Role Playing Game of Counter Insurgency

Product Line: MERCPrice: $12.00
Product Category: Primary ProductSize: 8.5" X 11" X 1"
Company Name: Fantasy Games UnlimitedTotal Page Count: 35
Heritage Company: Publication Year: 1981
Game Type: Role Playing GameEdition: 1st
Status: AvailableStock Number: 8301
Parent Product: Binding: Staple Bound
Author(s):Paul D. Baader
 Walter Mark
 Lawrence Sangi
 
A role playing game of modern mercenaries carrying out missions for their employers anywhere in the world. The excitement of combat as a soldier of fortune in action.
 
A role-playing game of modern mercenaries in action. Included in this box are complete rules, game master’s manual, character sheet, summary charts, dice and an introductory mission. MERC allows you to participate in missions as a soldier of fortune.
 
Join our hearty band of Mercenaries as they search the world for adventure and action. Our complete system includes:
 
* Character Generation
* Skills and Skill Tests
* Small Arms and Hand-To-Hand Combat
* Booby Traps and Ambushes
* Extensive Hit and Body Location Chart
* Sniper Scope and Body and Vehicle Silhouettes
* Ready reference Sheets and Character Sheet
 
Everything you need to begin play, even including a beginning scenario.
 

 

MERC: Campaign Book One: Rhodesia

Product Line: MERCPrice: $5.00
Product Category: SupplementSize: 8.5" X 11"
Company Name: Fantasy Games UnlimitedTotal Page Count: 26
Heritage Company: Publication Year: 1984
Game Type: Role Playing GameEdition: 1st
Status: AvailableStock Number: 8303
Parent Product: MERCBinding: Staple Bound
Author(s):Paul D. Baader
 
MERC: CAMPAIGN BOOK ONE: RHODESIA will give players all the pertinent information they will need to historically run their respective campaigns within Rhodesia. Because of the locale, we have added a new Specialist classification with it's appropriate Skill Test. Also, The Rhodesian Campaign has some unique units which we will discuss and show players how their characters will be able to fit within the Security Forces. It is also important that the Terrs are discussed and analyzed. We also give them basic stats for the CORPORATION'S use.
 
MERC: CAMPAIGN BOOK ONE: RHODESIA is a complete and total campaign.
 
The Sentry Box has a few copies of this game.
 

 

MERC: Campaign Book Two: Congo

Product Line: MERCPrice: 
Product Category: SupplementSize: 
Company Name: Fantasy Games UnlimitedTotal Page Count: 
Heritage Company: Publication Year: 
Game Type: Role Playing GameEdition: 
Status: Never ReleasedStock Number: 8304
Parent Product: MERCBinding: 
Author(s): 
 

 

MERC Miniature Figures

Product Line: MERCPrice: 
Product Category: MiniatureSize: 20 MM
Company Name: Stan Johanson MiniaturesTotal Page Count: 
Heritage Company: Publication Year: 
Game Type: Miniature Figure(s)Edition: 1st
Status: Not Currently AvailableStock Number: 
Parent Product: MERCBinding: Not Applicable
Author(s):Stan Johanson
 
A very extensive collection of MERC miniatures can be ordered directly from the artist, Stan Johanson.
 

 

MERC: Supplement 1

Product Line: MERCPrice: $5.00
Product Category: SupplementSize: 8.5" X 11"
Company Name: Fantasy Games UnlimitedTotal Page Count: 28
Heritage Company: Publication Year: 1983
Game Type: Role Playing GameEdition: 1st
Status: AvailableStock Number: 8302
Parent Product: MERCBinding: Staple Bound
Author(s):Paul D. Baader
 Lawrence Sangi
 Walter Mark
 
The purpose of Supplement 1 is to add Specialties and Skills, and to clarify existing material. In no way is this Supplement meant to change the present game system.
 
In Book 3 - In Country, besides new specialties and skills, there are restrictions on existing material. In Book 4 - Motor Pool, the vehicle procedure has been intensified. All and any of these changes should be applied to existing characters and campaigns. Since the basic MERC system remains the same, these changes are only to add authenticity, realism, and action to your game.
 

 

Mercenary

Product Line: Individual ProductPrice: 
Product Category: Secondary ProductSize: 11.5" X 21.5" X 1.5"
Company Name: Fantasy Games UnlimitedTotal Page Count: 17
Heritage Company: Game TestersPublication Year: 1978
Game Type: Board GameEdition: 1st
Status: Not Currently AvailableStock Number: 0910
Parent Product: Binding: Staple Bound
Author(s):Chris Ruffle
 
Board game covering diplomacy, military and political strategy and economics during the Renaissance. Players become merchant princes trying to alter the course of world events in return for good profits.
 
Mercenary has been designed with the aim of filling two gaps in the field of wargaming. Firstly, it is a game involving diplomacy and intrigue that can be played by as few as two people, even a solitaire game being possible and, secondly, it is based on an important period of transformation from a medieval to a modern style of fighting, which has previously been neglected. This game is designed to give the atmosphere of a corrupt, money-grabbing Europe, torn by military strife, when almost everyone's first thoughts were for self-interest: truly a mercenary age.
 
Mercenary covers the period of European history from the invasion of Italy by Charles VIII of France to the French Wars of Religion in 1560. The game, therefore, consists of 11 turns each 6 years in length.
 
The object of the game is for the opposing players (1-5) known from now on as Merchants to try, by bribery, terror or military conquest, to amass the largest amount of money (measured in crowns) by 1560.
Components include 22" by 21" full color mounted mapboard, 220 die cut counters, 11" by 16" diplomacy chart and rules book.
 

 

Middle Sea: Empires of the Feudal Ages

Product Line: Individual ProductPrice: 
Product Category: Secondary ProductSize: 8.5" X 11" X 2"
Company Name: Fantasy Games UnlimitedTotal Page Count: 16
Heritage Company: Publication Year: 1979
Game Type: Board GameEdition: 1st
Status: Not Currently AvailableStock Number: 0901
Parent Product: Binding: Staple Bound
Author(s):Terence Donnelly
 Wilf. K. Backhaus
 
MIDDLE SEA is a multi-player board game that recreates the growth of empires during the Middle Ages throughout the Mediterranean world. Christians and Moslems in conflict among themselves and with each other.
 
This box contains a rule book with complete rules for the game, a mounted four-color mapboard, over 350 die-cut counters, player aid charts, and over 300 cards.
 
Middle Sea is reviewed on page 38 of issue #32 of Dragon Magazine.
 

 

Mystic Wood

Product Line: Individual ProductPrice: N/A
Product Category: Secondary ProductSize: 12" X 10" X 1.5"
Company Name: Philmar/Ariel GamesTotal Page Count: 10
Heritage Company: Publication Year: 1980
Game Type: Board GameEdition: 1st
Status: Not Currently AvailableStock Number: 
Parent Product: Binding: Staple Bound
Author(s):Terence Donnelly
 
"The Mystic Wood" was acquired by Gibsons Games and then eventually by Avalon Hill who reprinted it in 1982 (FGU is selling the original Ariel/Philmar printing which is identical in every way except for the box). This game more strongly resembles Talisman but also has some commonalties with Heroquest and Warhammer Quest.
 
In this game, the players control a single knight rather than a party of adventurers. Like the Talisman game, the knights are distinct characters that have varying ratings in combat and magical ability. Each knight has his own quest to perform in order to win the game. Alternately, a knight may be able to win by slaying the King (thus replacing him) and taking possession of the Royal Castle.
 
Like the Sorcerer's Cave, the board is made up of tiles which fit together. Unlike Sorcerer's Cave, however, in Mystic Wood all of the tiles are placed face down in a square pattern at the beginning of the game. The knights' entry point (the Earthly Gate) and ultimate destination (the Enchanted Gate) are placed on opposite sides of this grid.
 
Like the Talisman game, the knights can increase their ability scores by slaying monsters encountered in the Mystic Wood. The knights can gain followers and possessions which aid them in their quest.
GameSale is an excellent source for used Philmar/Ariel games.
 

 

Mystic Wood Extension

Product Line: Individual ProductPrice: 
Product Category: SupplementSize: 
Company Name: Gibsons GamesTotal Page Count: 
Heritage Company: Publication Year: 1982
Game Type: Board GameEdition: 1st
Status: Not Currently AvailableStock Number: 
Parent Product: Mystic WoodBinding: 
Author(s):Terence Donnelly
 
This supplement for "The Mystic Wood" was released by Gibsons Games in 1982. Fantasy Games Unlimited had lost contact with Philmar/Ariel after having puchased a large number of copies of "The Mystic Wood" for distribution in America. Gibsons never contacted FGU about distributing the Extension. The Extension is listed in our catalog even though FGU never distributed it as a service to our customers.
 
The following description was sent in by one of our customer's: "The kit adds eighteen area cards to expand the gameboard from a 5 x 9 grid to a 7 x 10 grid. There are two new knights: Astolfo (visit the four corners of The Wood) and Marfisa (starting with a Prowess of one must leave The Wood with a Prowess of six). A new spell: Mystic Thunder (all players change positions with the player on the left). Thirteen new denizens were added as well."
 
GameSale is an excellent source for used Philmar/Ariel games.

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