FGU Products: F

Key to the FGU catalog
Items in blue are currently available.
Items in violet are only available from another vendor, not FGU.
Items in green are not currently available.
Items in italicized green have never been released.

Alphabetized links to the Product Detail pages:
ABCDEFGH-L
M-NOP-RST-UVWX-Z
Ordering information and "Want List" information.

 

Fire, Hack, and Run

Product Line: Individual ProductPrice: $5.00
Product Category: Secondary ProductSize: 8.5" X 11"
Company Name: Fantasy Games UnlimitedTotal Page Count: 20
Heritage Company: Publication Year: 1979
Game Type: Miniatures' Combat SystemEdition: 1st
Status: AvailableStock Number: 1109
Parent Product: Binding: Staple Bound
Author(s):Mike Gilbert
 
Universal Skirmish Rules for all periods up to the 1880's, including Fantasy. Fast and playable, includes all the detail to cover any situations in a small scale action. Also perfect for western gunfights.  Each miniature figure represents a single warrior. The scale of Fire, Hack, and Run is 1 centimeter equals 1 yard. This scale is easily playable and realistic for use with 25mm or 30mm figures.
 
Contains 2 single sided card stock character sheets.
 

 

Flash Gordon and the Warriors of Mongo

Product Line: Individual ProductPrice: 
Product Category: Secondary ProductSize: 8.5" X 11"
Company Name: Fantasy Games UnlimitedTotal Page Count: 48
Heritage Company: Publication Year: 1977
Game Type: Board GameEdition: 1st
Status: Not Currently AvailableStock Number: 1020
Parent Product: Binding: Staple Bound
Author(s):Lin Carter
 Scott B. Bizar
 
A simple role-playing boardgame which closely follows the original comic strip. This book also makes a good sourcebook of the planet Mongo from the original King Features Syndicate comic strip. Many of the various countries crests are depicted on the back cover. While the game map is abstract, the supplement includes a physical map of Mongo drawn by Lin Carter.
 
Includes a single side sheet of cardstock which depicts an abstract gameboard map of Mongo. Part of this cardstock sheet is meant to be cut away from the map, this section has 28 cut apart counters.
 
The Dragon Trove has a few copies of this game.
 

 

Flashing Blades

Product Line: Flashing BladesPrice: $12.00
Product Category: Primary ProductSize: 8.5" X 11"
Company Name: Fantasy Games UnlimitedTotal Page Count: 64
Heritage Company: Publication Year: 1984
Game Type: Role Playing GameEdition: 1st
Status: AvailableStock Number: 2101
Parent Product: Binding: 
Author(s):Mark Pettigrew
 
It was a question of honor, and honor was always foremost in the minds of the men who strode through the age of the Sun King. A deserted courtyard on the edge of Paris was the stage on which they met with . . . FLASHING BLADES.
 
A complete role playing game set in the era of the Three Musketeers. A world in which a man's courage and ambition knew no bounds. It was a time of adventure and of intrigue in which the rival interests of King and Cardinal played a deadly game across France and all of Europe.
 
FLASHING BLADES comes complete with a forty-eight page rulebook, a book of three introductory adventures to get he campaign started, a judge's screen, and a mase character sheet suitable for photocopying. Everything needed to begin a life of romance and adventure in a time when a man's actions could determine the course of history.
 
Rules are included to cover character creation and skills, secrets and advantages, combat careers, economics, military campaigns and character involvement, politics and social standing. Detailed background sections provide a view of the political climate, laws, religion, customs, lifestyles, and a total 'feel' for the period. The introductory adventures are designed to demonstrate a wide variety of adventure styles possible within this popular genre as they deal with out-and-out combat, intrigue, international politics, and the social picture.
 
Be prepared to be '. . . Born with the gift of laughter and the sense that the world was mad,' as was Scaramouche in Sabitini's novel. It's all for one and one for all as adventure and danger await just beyond the next bend in the road.
 

 

Flashing Blades: Ambassador's Tales

Product Line: Flashing BladesPrice: $6.00
Product Category: SupplementSize: 8.5" X 11"
Company Name: Fantasy Games UnlimitedTotal Page Count: 32
Heritage Company: Publication Year: 1985
Game Type: Role Playing GameEdition: 1st
Status: AvailableStock Number: 2105
Parent Product: Flashing BladesBinding: Staple Bound
Author(s):Mark Pettigrew
 
A complete campaign for use with FLASHING BLADES. The player-characters are assigned to accompany an Ambassador from the Cardinal to foreign courts and they find adventure and danger along the way. Included in this book can be found:
 
* HABSBURG HOSPITALITY: The ambassador, Monsieur de Bienvenu, finds his life in danger in the Imperial Court of Austria. The player-characters must protect Monsieur de Bienvenu, while at the same time avoiding an obvious show of their duties as the sanctity of the Imperial Court must retain the appearance of sanctity.
 
* THE CONSTANTINOPLE EMERALD: An adventure of intrigue and theft to procure a valuable gem in Venice amidst the chaos of the Venetian Carnival.
 
* TORRE DEL DIABLO: A dangerous mission to carry a message to a prisoner in a Spanish prison, and to bring back a reply in writing. Complications will arise as the adventurers must sneak into the prison and find their mysterious prisoner.
 
* THE BINNENHOF AFFAIR: Valuable stolen documents must be recovered for the ambassador while in the Hague. Espionage and deceit complicate matters as the characters encounter a sinister Dutch secret espionage organization.
 
* DIPLOMATIC IMMUNITY: An adventure of intrigue and flight when the international code of Diplomatic Immunity breaks down in England.
 
An Ambassador's Tales is a complete campaign of five interlocking adventures for use with the FLASHING BLADES game system. FLASHING BLADES is required for use of this adventure/campaign package.
 

 

Flashing Blades: Cardinals Peril

Product Line: Flashing BladesPrice: $6.00
Product Category: SupplementSize: 8.5" X 11"
Company Name: Fantasy Games UnlimitedTotal Page Count: 32
Heritage Company: Publication Year: 1985
Game Type: Role Playing GameEdition: 1st
Status: AvailableStock Number: 2104
Parent Product: Flashing BladesBinding: Staple Bound
Author(s):Mark Pettigrew
 J. Andrew Keith
 
An adventure pack for use with FLASHING BLADES. Included in this package are four complete adventures and a bonus section. Herein can be found: 
 
* A BRIEF HISTORY OF THE MUSKETEERS: An overview of the formation and history of the Musketeers (both the King's Musketeers and the Cardinal's Guard), including notes on their uniforms and organization.
 
* THE HAUNTED VILLA: A complete adventure filled with suspense as the characters explore a long-deserted villa in the countryside. None who had ventured there previously had ever returned - hence the reputation as 'haunted.'
 
* THE CARDINAL'S PERIL: A complete adventure of disguise and intrigue set during the preparations for the siege of La Rochelle. The Cardinal has his share of political enemies; it stands to reason that they view him as a threat.
 
* THE LADY OF LA ROCHELLE: A complete adventure of espionage, intrigue and of a diplomatic mission to La Rochelle during the siege of the city.
 
* THE ROYAL HUMT: A adventurous outing to the King's hunting lodge at Fontainebleu where subplots abound and the formal activities run the gamut of sporting events and (of course) gambling.
 
The Cardinal's Peril (and other tales) is designed for use with the FLASHING BLADES game system. FLASHING BLADES is required for the use of this package.
 

 

Flashing Blades: High Seas

Product Line: Flashing BladesPrice: $7.00
Product Category: SupplementSize: 8.5" X 11"
Company Name: Fantasy Games UnlimitedTotal Page Count: 41
Heritage Company: Publication Year: 1985
Game Type: Role Playing GameEdition: 1st
Status: AvailableStock Number: 2103
Parent Product: Flashing BladesBinding: Staple Bound
Author(s):Mark Pettigrew
 
An expansion for FLASHING BLADES to allow characters to adventure in the New World and at sea in the Caribbean (or elsewhere). Included herein are complete rules for the creation of colonial characters, new skills and backgrounds for the New World, a complete background to the New World and the colonial bureaucracy, colonial military campaigns, and even the position of he clergy in the Americas. Also included are complete rules for shipbuilding, ship types, sea travel and trade, and ship-to-ship combat. Additional sections provide a complete background to the world of pirates and privateers.
 
This book is rounded out by a complete mini-campaign set amidst the pirates of the Spanish Main. Herein can be found:
 
* SCAVENGER'S DAUGHTER: An introductory adventure involving French-born characters sent from France to the New World on a perilous mission of importance for their monarch.
 
* PIKE'S TROVE: An adventure wherein the pieces of a treasure map come together to lead to both riches and dangers.
 
* GUEDE-JE-ROUGE: An adventure of rescue involving the beautiful daughter of a Colonial Governor and a voodoo curse.
 
* PORTOBELO: An adventure of intrigue and espionage in a Spanish city on the Spanish Main wherein await potential rewards and perilous encounters.
 

 

Flashing Blades: Parisian Adventures

Product Line: Flashing BladesPrice: $6.00
Product Category: SupplementSize: 8.5" X 11"
Company Name: Fantasy Games UnlimitedTotal Page Count: 29
Heritage Company: Publication Year: 1985
Game Type: Role Playing GameEdition: 1st
Status: AvailableStock Number: 2102
Parent Product: Flashing BladesBinding: Staple Bound
Author(s):Mark Pettigrew
 
The first adventure pack for use with FLASHING BLADES. Included in this package are four complete adventures and several bonus sections. Herein can be found:
 
* THE FENCING MASTER: A complete adventure involving fencing schools and their rivalries, as well as a rescue mission to the south of France.
 
* THE GRAND THEATRE: A complete adventure built upon espionage and the influence of powerful figures, all compounded by the rivalry between King and Cardinal and between the King's Musketeers and the Cardinal's Guard.
 
* THE GREAT MARKSMANSHIP TOURNAMENT: An adventure of pomp and ceremony during the official celebrations marking French military victories with subplots of intrigue and danger.
 
* SCAVENGER HUNT: A humorous quest through the streets of Seventeenth Century Paris, interspersed with typical encounters in a major city.
 
* EXOTIC ITEMS: A new section on exotic and interesting items that were becoming popular of fashionable in Paris during the Seventeenth Century.
 
* A GUIDE TO PARIS: A new section on exotic and interesting items that were becoming popular or fashionable in Paris during the Seventeenth Century.
 
* A GUIDE TO PARIS: A view of Paris in the Seventeenth Century discussing major buildings and their functions, neighborhoods and backgrounds.
 
* THE RUMORMILL: A source of rumors for any campaign to use as a starting point for many adventures or to add subplots of overall background to an adventure in progress.
 

 

Fredrick the Great

Product Line: Individual ProductPrice: $6.00
Product Category: Secondary ProductSize: 8.5" X 11"
Company Name: Fantasy Games UnlimitedTotal Page Count: 56
Heritage Company: Publication Year: 1977
Game Type: Miniatures' Combat SystemEdition: 1st
Status: AvailableStock Number: 1103
Parent Product: Binding: Staple Bound
Author(s):David Park Newport
 
Fredrick the Great: Wargame Rules for the 7 Years War with complete sections covering army organizations of the participants. Adaptable for the American Revolution and the Age of Marlborough. The most comprehensive rules available for this period.Scale: One figure equals 50 men. All measurements are given in yards. One mm. equals 2 yards. These ratios are for 25 mm figures. For use with 15 mm figures, double the ratios (1mm equals 2 yards).
 
Contains 3 cardstock sheets with reference charts and tables printed on both sides.
 

 

Freedom Fighters RPG

Product Line: Freedom FightersPrice: $24.00
Product Category: Primary ProductSize: 8.5" X 11" X 1"
Company Name: Fantasy Games UnlimitedTotal Page Count: 214
Heritage Company: Publication Year: 1986
Game Type: Role Playing GameEdition: 1st
Status: AvailableStock Number: 2401
Parent Product: Binding: Staple Bound
Author(s):J. Andrew Keith
 
We've been invaded, and the invasion is successful. Military units may or may not be continuing the fight against the invaders, but valiant bands of Freedom Fighters take up the fight for freedom and liberty.  A unique concept in design allows the Gamemaster to select the invader and create the details of the situation faced by the Freedom Fighters.  The invader may be any of the following:
 
* Soviet and Warsaw Pact forces with Latin American allies.
 
* The "Martians" written about by H.G. Wells in a return visit - this time better prepared for Earth's bacteria.
 
* A more silent and secret alien invasion where the invaders pretend friendship and gain control of governments, while most citizens are unaware of the true state of affairs.
 
All of these are only possibilities - other potential invaders could also be used, making the list endless.
 
Freedom Fighters allows for the design of detailed characters who can fit any style campaign to participate in the heroic struggle for renewed American freedom and liberty!
 
The nature of the fight is up to the gamemaster and the players, as is the true nature of the invasion and possible occupation of North American territory.
 
Can you save America from the powerful forces of the invaders? Will the American will to be free win out in the long struggle against tyranny and oppression? Only your characters can decide these issues as they take part in the resistance movement and attempt to liberate their homeland.
 
INCLUDED IN THE FREEDOM FIGHTER'S BOXED SET:
 
* The Character: Rulebook 1 for Freedom Fighters, this volume contains all the data required to create detailed characters in the 1990s. Regardless of the choice made for the nature of the invader, all characters will have complete and detailed backgrounds, contacts in many walks of life, skills, and professional backgrounds. Book 1: The Character is 80 pages long.
 
* The Resistance: Rulebook 2 for Freedom Fighters, this volume details the rules for combat, equipment, weapons, large scale military actions, military organizations, and the actual organization of the Resistance. Guidelines for the different style campaigns are also included for the Gamemaster. Book 2: The Resistance is 96 pages long.
 
* A 32 page booklet of charts and tables for use in character generation.
 
* The Errant Knight Gambit: 8 page Introductory Adventure
 
* Two 6-sided dice and a pair of mini-twenty sided dice for percentile rolls.
 
* The Freedom Fighters pin/button.
 
Freedom Fighters also comes complete with a judge's screen and a master character sheet (suitable for photocopying).
 
Other important master forms for the listing of military units, vehicles, etc. are also included in a form suitable for easy photocopying.
 
In short, this box contains everything required to begin a full-blown campaign wherein the player-characters take part in the ongoing fight for freedom and to liberate America from the tyranny of Invading Forces.
 

 

Freedom Fighters RPG: The Red Tide

Product Line: Freedom FightersPrice: 
Product Category: SupplementSize: 
Company Name: Fantasy Games UnlimitedTotal Page Count: 
Heritage Company: Publication Year: 
Game Type: Role Playing GameEdition: 
Status: Never ReleasedStock Number: 2411
Parent Product: Freedom Fighters RPGBinding: 
Author(s): 
 

 

Freedom Fighters RPG: Red Tide Miniature Figures

Product Line: Freedom FightersPrice: 
Product Category: MiniatureSize: 
Company Name: Stan Johanson MiniaturesTotal Page Count: 
Heritage Company: Publication Year: 
Game Type: Miniature Figure(s)Edition: 1sr
Status: Not Currently AvailableStock Number: 
Parent Product: Freedom FightersBinding: Not Applicable
Author(s):Stan Johanson
 
Modern US and Russian Infantry can be ordered directly from the artist, Stan Johanson.
 

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