Field     Skill Points Learning Period Expertise Levels Prerequisites Aptitude Page
SCIENTIFIC FIELDS AND SKILLS                
  Physical Sciences              
    General Physics 1 1 Month 10   Intelligence 45
    Advanced Mathematics 2 2 Months 10 Any skill marked with * in the name requires this skill, and my not exceed this skill by more than 1 level. Intelligence 45
    Chemistry 2 2 Months 10   Intelligence 45
    Geography 2 2 Months 10   Intelligence 45
    Planetology 2 2 Months 10 Geography= Intelligence 45
    Astronomy* 3 2 Months 10   Intelligence 45
    Nuclear Physics* 3 3 Months 10   Intelligence 45
    Force Field Physics* 4 3 Months 10 Nuclear Physics= Intelligence 45
    Hyper-Dimensional Physics* 4 3 Months 10 Intelligence>=13 Intelligence 45
    Temporal Physics* 5 3 Months 10 Intelligence>=17 Intelligence 45
    Advanced Metallurgy* 2 2 Months 10 Chemistry= Intelligence 45
  Life Sciences              
    General Biology 2 2 Months 10 Prerequisite to all other Life Sciences skills. No Life Sciences skill may exceed this skill. Intelligence 45
    Biochemistry 2 3 Months 10 Chemistry/5 Intelligence 45
    Botany 2 2 Months 10   Intelligence 45
    Xeno-Botany 3 3 Months 10 Biochemistry=; Botany= Intelligence 45
    Zoology 2 2 Months 10   Intelligence 46
    Xeno-Zoology 3 3 Months 10 Zoology= Intelligence 46
    Ecology 3 3 Months 10 Geography=; Biochemistry=; Botany=; Zoology= Intelligence 46
    Xeno-Ecology 3 3 Months 10 Ecology= Intelligence 46
  Social Sciences             46
    General Social Science 2 2 Months 10 Prerequisite to all other Social Sciences skills. No Social Sciences skill may exceed this skill. Intelligence, Empathy 46
    Linguistics 5 4 Months 10 SEE VOLUME 1 Page 46 Intelligence, Empathy 46
    Historical Sciences 3 3 Months 10 Comparative Cultures & Xenology=; Linguistics= Intelligence, Empathy 46
    Comparative Cultures & Xenology 3 3 Months 10 Linguistics= Intelligence, Empathy 46
    Psychology 3 3 Months 10   Intelligence, Empathy 46
    Xeno-Psychology 3 3 Months 10 Comparative Cultures & Xenology=; Linguistics= Intelligence, Empathy 46
  Medical Sciences              
    Native Medicine 3 4 Months 10 General Biology=; Bio Chemistry= Intelligence, Intuition, Dexterity 46
    Xeno Medicine 3 4 Months 10 Native Medicine=; Xeno-Zoology= Intelligence, Intuition, Dexterity 46
    Medical Practice 3 4 Months 10 Native Medicine= Intelligence, Intuition, Dexterity 46
    Xeno-Medical Practice 3 4 Months 10 Xeno Medicine= Intelligence, Intuition, Dexterity 46
    Medical Scientist 5 6 Months   SEE VOLUME 1 Page 46 Intelligence, Intuition, Dexterity 46
    Physician       SEE VOLUME 1 Page 47 Intelligence, Intuition, Dexterity 47
ENGINEERING                
    Mech Engineering 2 2 Months 10 Physics/5, Math/3, Chemistry/2, Metallurgy/2 MechA 49
    Electronic Engineering 2 2 Months 10 Physics/5, Math/3, Chemistry/1, Metallurgy/1 ElecA 49
    Computer Engineering 2 2 Months 10 Physics/6, Math/4, Chemistry/2, Metallurgy/2 ElecA 49
    Power Engineering 2 3 Months 10 Physics/10, Math/5, Nuclear Physics/5, Hyper-dimensional Physics/3, Chemistry/3, Metallurgy/3 MechA, ElecA 49
    Stardrive Engineering 2 3 Months 10 Physics/10, Math/7, Nuclear Physics/7, Hyper-dimensional Physics/6, Chemistry/3, Metallurgy/3 GTA, MechA, ElecA 49
    Armaments Engineering 2 2 Months 10 Physics/10, Math/5, Nuclear Physics/5, Force Fields/5, Hyper-dimensional Physics/5, Chemistry/5, Biochemistry/3 Metallurgy/3 GTA, MechA, ElecA 49
ARMSMAN TRAINING & SKILLS                
  Combat Driver   1 6 Weeks 10 Combat Training/2 Dexterity 50
    All-Terrain Vehicles            
    Armoured Cars wheeled)            
    Carriers            
    Combat Hovercraft            
    Tanks (tracked)            
    Tracked Armoured Personnel            
    Wheeled Vehicles            
    ARMOURED FORCES            
  Combat Pilot (Atmosphere)   2 6 Weeks 10 Dexterity, Intelligence, GTA   51
    Helicopter            
    Multi-Engine Jet: subsonic**            
    Multi-Engine: prop-driven, fixed wing*            
    Single Engine Jet: subsonic            
    Single Engine: prop-driven, fixed wing            
    Supersonic Jet: Single & multi-engine'**            
  Survival   2 8 Weeks 10 If learned, then the given level is listed in brackets. Intelligence or Intuition 51
    Arctic Survival (5)            
    Desert Survival (5)            
    Forest Survival (3)            
    Jungle Survival (4)            
    Marine Survival (4)            
    Steppeland Survival (3)            
  Direct Fire: Small Arms              
    Archaic Direct Fire Weapon I 1 3 Weeks 10   Dexterity 52
    Archaic Direct Fire Weapons II 1 3 Weeks 10   Dexterity & Strength 52
    Archaic Direct Fire Weapons III: 1 3 Weeks 10   Dexterity 52
    Grenades & Grenade Launchers 1 3 Weeks 10   Dexterity & GTA 54
    Rocket Launchers & Advanced PMLS 1 3 Weeks 10   Dexterity, Intelligence & GTA 54
    Shotguns 1 2 Weeks 10   Dexterity & GTA 52
    Special Weapons 2 4 Weeks 10   Dexterity, Intelligence & GTA 53
    Tech/4 - 7 Repeating Hand Guns 1 4 Weeks 10   Dexterity & GTA 53
    Tech/4 - 7 Sports Rifles 1 3 Weeks 10   Dexterity & GTA 52
    Tech/5 - 7 Machine Guns 1 3 Weeks 10   Dexterity & GTA 52
    Tech/5 - 7 Military Small Arms 1 4 Weeks 10   Dexterity & GTA 53
    Tech/6 - 9 Laser Weapons 2 4 Weeks 10   Dexterity, Intelligence & GTA 53
    Tech/7 - 8 Needle Guns 1 3 Weeks 10   Dexterity 53
    Tech/7 Flamers 1 3 Weeks 10   Dexterity 53
    Tech/7 Recoilless Small Arms 1 3 Weeks 10   Dexterity & GTA 53
    Tech/8 - 10 Blaster Weapons 2 4 Weeks 10   Dexterity, Intelligence & GTA 53
    Tech/8 - 9 Sonic & Energy Disruptors 2 4 Weeks 10   Dexterity & GTA 53
    Tech/8 ARPOBDIF Projectors 1 3 Weeks 10   Dexterity & GTA 53
    Tech/8 Gauss Weapons 2 5 Weeks 10   Dexterity, Intelligence & GTA 53
    Tech/8 Stunner 1 3 Weeks 10   Dexterity & GTA 53
    Tech/9 - 10 Fusion Guns 2 4 Weeks 10   Dexterity, Intelligence & GTA 53
    Tech/9 Stat Small Arms 1 3 Weeks 10   Dexterity & GTA 53
  Melee Weapons              
    Dagger, Throwing Knife, & Stabbing Sword 1 3 Weeks ¼(Dex+Agl)+1   Dexterity & Agility 54
    Foil 1 3 Weeks ¼(Dex+Agl)+1   Dexterity, Agility & Constitution 54
    Spear, Javelin, Pike, Halberd, Bayonet 1 3 Weeks 1/6(Dex+Agl)+1   Dexterity & Strength 54
    VibroBlade, Force Blade, Monofilament Blades 1 5 Weeks     Dexterity, Agility & Strength 54
    Unarmed Combat 1 4 Weeks 1/10(Dex+Agl+Str
+Con+Intel)+1
  Dexterity, Agility, Strength, Constitution & Intelligence 54
    Sword, Broadsword, & Greatsword 1 3 Weeks 1/6(Dex+Agl
+Str)+1
  Dexterity, Agility & Strength 54
    Sabre 1 5 Weeks 1/6(Dex+Agl)+1   Dexterity, Agility & Strength 54
    Battle Axe, Mace, Morningstar, & Flail 1 4 Weeks 1/6(Dex+Agl)+1   Dexterity, Agility & Strength 54
    LaserSword, LightSword, & Katana 2 6 Weeks 1/6(Dex+Agl
+Str)+3
  Dexterity, Agility & Constitution 54
    Coagulator, Neuronic Whip, Paralysis Rod 1 5 Weeks 1/6(Dex+Agl
+Str)+1
  Dexterity, Agility & Constitution 54
  General              
    Combat Training 1 6 Weeks See p50   See p50 50
    Street Combat 2 6 Weeks see Combat Training     50
    Parachute Assault 2 6 Weeks see Combat Training     50
    Jump Belt 2 9 Weeks     Dexterity, Agility & GTA 50
    Contragravity Harness 2 9 Weeks     Dexterity, Agility & GTA 50
    Airborne Assault 2 6 Weeks   Combat Training/3 see Combat Training  
    Aircav 6 18 Weeks   Combat Training/3 see Combat Training 50
    Combat Helicoper Pilot 4 12 Weeks   Combat Training/3 Dexterity & GTA 50
    Alien Environments 5 18 Weeks     Intelligence & GTA 51
    First Aid 1 4 Weeks       51
    Spacecraft Orientation & Procedures 2 7 Weeks        
    Space Combat 6 24 Weeks   Service aboard Military Starships Dexterity, Agility, Intelligence, Bravery & GTA 51
    Mobile Infantry 6 18 Weeks   Combat Infantry/5, Space Combat/1 see Combat Infantry 51
    Combat Engineering: Field Fortifications ½ 4 Weeks 10   Strength, GTA & MechA 51
    Combat Engineering: Military Construction ½ 4 Weeks 10   Strength, GTA & MechA 51
    Combat Engineering: Bomb Disposal ½ 4 Weeks 10   Dexterity, Bravery, GTA, MechA & ElecA 51
    Combat Engineer: Demolitions 3 5 Weeks 10   Dexterity & GTA 52
    Armourer SEE TECH SKILLS         57
    EVA SEE ASTRONAUT SKILLS         54
    Spacecraft Armaments SEE ASTRONAUT SKILLS         56
    Streetwise SEE GENERAL SKILLS         59
    Alien Languages & Customs SEE GENERAL SKILLS         59
    Merchant SEE GENERAL SKILLS         61
    Administration SEE GENERAL SKILLS         61
    Projectile Artillery 1 4 Weeks 10   Strength, Dexterity & GTA 52
    Missile Artillery 1 4 Weeks 10   Dexterity, Intelligence & GTA 52
    Heavy Energy Projectors 1 4 Weeks 10   Dexterity, Intelligence & GTA 52
ASTRONAUT TRAINING & SKILLS                
    Shipboard Procedure & Operation 5 12 Weeks       54
    Space Combat SEE ARMSMAN SKILLS         51
    EVA 5 12 Weeks     Dexterity, Agility & GTA 54
    Advanced EVA 2 4 Weeks     EVA, Dexterity, Intelligence & GTA 55
    Astronautic Sciences * * * see Page 55 * 55
    Starship Technology * * * see Page 55 * 55
    Orbital Pilot 3 6 Weeks 10 EVA/1, Advanced EVA/1, Computer Programming/1 Dexterity, Intelligence, Leadership, Bravery & GTA 55
    Combat Orbital Pilot 1 3 Weeks   Orbital Pilot=   55
    Interplanetary Pilot 3 5 Weeks 10 Orbital Pilot=   55
    Interplanetary Combat Pilot       Interplanetary Pilot=   55
    FTL Pilot 5 8 Weeks 10 Interplanetary Pilot/10, Mathematics/3   56
    Astrogator 3 8 Weeks 10 Mathematics/5, Astronomy/5 & Computer Programming/3 Intelligence 56
    Starship Battle 2 6 Weeks 10   Intelligence, Leadership & GTA 56
    Spacecraft Armaments 2 6 Weeks 10   Intelligence, Dexterity & GTA 56
    Streetwise SEE GENERAL SKILLS         59
    Alien Languages & Customs SEE GENERAL SKILLS         59
    Merchant SEE GENERAL SKILLS         61
    Administration SEE GENERAL SKILLS         61
TECH SKILLS & TRAINING                
  Mechanical Tech   1 3 Weeks 10   MechA 57
    Aircraft            
    Alien Environment Vehicles            
    General Mechanical Equipment            
    Ground Vehicles            
    Marine Craft            
    Military Aircraft            
    Military Ground Vehicles            
    Military Marine Craft            
    StarShip Machinery            
  Electronics/Communication Tech   1 3 Weeks 10   ElecA 57
    Aircraft Systems            
    Communication Systems            
    Detection Systems            
    Electrical Systems            
    Electronic Counter-Measures(ECM)            
    EVA Systems            
    StarShip Electrical Systems            
    Sub-Light Communication Systems*            
    Vehicular Systems            
  Computer Tech   1 3 Weeks 10   ElecA 57
    Alien Computers**            
    Civilian Programming            
    Computer Mk.1-111*            
    Computer Mk.IV-V*            
    Computer Mk.IX-X*            
    Computer Mk.V II -VI III            
    Computer MK.X-V I*            
    Cybernetic ‘Brains’            
    Cybernetic Systems            
    Military Programming            
    MiniComputers*            
    Scientific Programming            
  Power Tech   1 3 Weeks 10   ElecA & GTA 57
    Anti-Matter Generation Systems'            
    Ground Power Transmission Beamed Power Transmission            
    Nuclear Generation Systems*            
    Portable Power Systems            
    StarShip Power Systems            
    Thermal Generation Systems            
    Vehicular Power Systems            
  Stardrive Tech              
    Alien StarDrive 3 3 Months 10   GTA, MechA & ElecA 57
    Anti-Grav Systems 1 1 Months 10   GTA, MechA & ElecA 57
    HyperDrive Engines (11-20 LY) 1 1 Months 10   GTA, MechA & ElecA 57
    HyperDrive Engines (21+ LY) 1 1 Months 10   GTA, MechA & ElecA 57
    HyperDrive Engines (to 10 LY) 1 1 Months 10   GTA, MechA & ElecA 57
    JumpDrive Enginees 2 2 Months 10   GTA, MechA & ElecA 57
    Rocket & Reaction Engines 1 1 Months 10   GTA, MechA & ElecA 57
    Sub-Light Drive 1 1 Months 10   GTA, MechA & ElecA 57
  Armorer Tech       1   GTA, MechA & ElecA 57
    Advanced Slugthrowers 3 3 Weeks 10   GTA, MechA & ElecA 57
    Archaic Melee Weapons 2 2 Weeks 10   GTA, MechA & ElecA 57
    Armour 2 2 Weeks 10   GTA, MechA & ElecA 57
    BattleField Explosive Devices 2 2 Weeks 10   GTA, MechA & ElecA 57
    BattleScreens 5 5 Weeks 10   GTA, MechA & ElecA 57
    Blaster Small Arms 5 5 Weeks 10   GTA, MechA & ElecA 57
    Bomb Disposal/Booby Traps 2 2 Weeks 10   GTA, MechA & ElecA 57
    Firearms 3 3 Weeks 10   GTA, MechA & ElecA 57
    Fusion Small Arms 5 5 Weeks 10   GTA, MechA & ElecA 57
    Heavy Energy Weapons 5 5 Weeks 10   GTA, MechA & ElecA 57
    Heavy Missile Weapons 5 5 Weeks 10   GTA, MechA & ElecA 57
    Laser Small Arms 4 4 Weeks 10   GTA, MechA & ElecA 57
    Modern Melee Weapons 2 2 Weeks 10   GTA, MechA & ElecA 57
    Other Energy Small Arms 4 4 Weeks 10   GTA, MechA & ElecA 57
    Portable Missile Weapons 3 3 Weeks 10   GTA, MechA & ElecA 57
    Power Armour 4 4 Weeks 10   GTA, MechA & ElecA 57
    Projectile Artillery 4 4 Weeks 10   GTA, MechA & ElecA 57
    StarShip Weapon Systems 5 5 Weeks 10 Heavy Missle Weapons Tech/1, Heavy Energy Weapons Tech/1 GTA, MechA & ElecA 57
  Crime Tech   1 3 Weeks 10   GTA, ElecA & Intuition 58
    Communication Systems            
    Computers (See Computer Tech)            
    Crime Analysis Systems            
    Detection Systems            
    ECM Systems            
    Forged/Counterfeit Documents            
    Personal Identification Systems            
    Small Arms (See Weapons List & Skills for costs)            
  Medical Tech   4 2 Months 10 Intelligence/12+, Intuition/10+ & Dexterity/13+ Intelligence, Dexterity, GTA & ElecA 58
GENERAL SKILLS                
  Driver   1 3 Weeks     Dexterity 58
    Motorcycle or equivalent            
    Groundcar: internal combustion or turbo            
    All-terrain vehicle: 4-wheel drive type            
    All-terrain vehicle: tracked            
    Single-body truck            
    Semi-trailer truck            
    Hovercraft            
    Construction Unit bulldozer, etc            
  Atmospheric Pilot   2 4 Weeks 10   Dexterity, Intelligence & GTA 58
    Helicopter            
    Multi-Engine Jet: subsonic**            
    Multi-Engine: prop-driven, fixed wing*            
    Single Engine Jet: subsonic            
    Single Engine: prop-driven, fixed wing            
    Supersonic Jet: single and Multi-engine            
  Marine Craft   2 6 Weeks 10   Dexterity, Intelligence & GTA 58
    Small Boat: motor and sail            
    Small Boat: Jetboat and hydrofoil            
    Surface Effects Boat: marine hovercraft            
    Surface Effects Ships: large prop-driven, hydrofoil, and hovercraft marine vessels            
    Submersibles            
  General              
    Parachute 1 6 Weeks     Dexterity & Agility 58
    Jump Belt SEE ARMSMAN SKILLS         50
    Contragravity Harness SEE ARMSMAN SKILLS         50
    Alien Environments SEE ARMSMAN SKILLS         51
    Survival SEE ARMSMAN SKILLS         51
    First Aid SEE ARMSMAN SKILLS         51
    Swimming 2 6 Weeks     Constitution & Agility 59
    Scuba 2 6 Weeks   Swimming (2000m) Constitution & Agility 59
    Streetfighting & Brawling 2 7 Weeks 5   Dexterity, Agility, Strength & Constitution 59
    Streetwise 2 7 Weeks 10   Intelligence, Intuition & Empathy 59
    Alien Languages & Customs 1 2 Weeks       59
    Forgery 2 8 Weeks 10   Dexterity, Intelligence & GTA 60
    Counterfeiting 2 8 Weeks 10   Dexterity, Intelligence & GTA 60
    Gambling 2 4 Weeks 10   Dexterity, Intelligence & Intuition 60
    Bribery 2 6 Weeks 10   Intelligence, Intuition & Empathy 61
    Merchant 5 12 Weeks 10   Intelligence, Intuition & Empathy 61
    Administration 2 6 Weeks 10   Intelligence, Intuition & Empathy 61
    Scout 2 6 Weeks 10   Constitution, Dexterity, Agility & Intuition 61