AFV

AFV for Armored Figthing Vehicles. This chapter us present the different vehicles of fight regrouped by nationality (Earthman, Merchant, Azuriach, GPR, Ranienne, MekPurr, Mertun, IRSOL, Blarad,, Rauwoof, Hissss'ist forgiveness for the pronunciation, Klackon, Whistler and Bug. Ouf! they are there all.), type of AFV (carriers, VTT, recognitions, tactical,...), technological level (spacing out itself/themselves of 5 6, that corresponds to our time, until 10); follow-up of the complete description (weight, crew, autonomy, armor, arming and munition) and of the expressed price in MCR (for Mega Credits or million of credits. I know that makes quite a lot of wheat).

Here is an example :

nationality

Terrienne

type AFV

Batterie principale (tank)

nom de code

Comanche

niveau techno.

9

masse

25t

équipage

3

propulsion

GEM (suspenseurs grav)

autonomie

2500 km

EW/ECM

11

ciblage HUD

+15%

dommage

20

écran radiation

8

écran combat

+2

arm. faciale

+3

arm. latérale

+2

arm. Supérieure

+1

tourelle fac.

+4

tourelle lat.

+2

tourelle sup.

+1

canon tourelle

blaster *50

 

blaster MMG

canon coupole

2 blasters HMG

 

PML lourd type D

canon interne

blaster MMG

 

lance flamme lourd

calliope

x6 légers

anti personnel

 

prix (MCR)

0.4

One already perceives here of the destructive power of one of these contraptions and questions begin to dawn in minds of the kind ": but that is that that I go to can some to face my players "?. does Patience populate and wait for the continuation.