ADVENTURE ON THE FINAL FRONTIER AS A . . . STAR EXPLORER

STAR EXPLORER is an action packed boardgame in which the players take the roles of StarShip captains on missions to explore the unknown. These missions include dealing with unusual events in space and on colony worlds, as well as exploring previously unknown worlds. Players design their own StarShips and choose their own crew team components to maximize their chances of successfully completing their assigned mission within the time parameters required by the nature of their assignment. The best aspects of role playing and boardgame make this a game to play.

STAR EXPLORER is a role-play boardgame for up to four players. It can even be played solitaire since competition is directed more against the universe as presented in the game than against other players. The player who completes his mission quickly and with a string of successful resolutions to encounters will do well.

The game contains: The rules folder with all you need to know about playing the game. A 17 X 22 mapsheet which contains the stellar display, space combat display, and a number of handy reference charts. Exactly 266 die cut counters used to represent crew teams, ships, hazards and planets. A pad of Ship's Logsheets and Planetary Logsheets. All the dice needed to play. All you need is a pencil and the desire to be a Star Explorer!

'Captain, the on-planet team is reporting.'

Swiveling his command chair to face the main viewscreen, the Captain spoke, 'Pipe their transmission to the bridge, Mr. Weller.'

The communications officer's response of 'Aye Sir' was nearly drowned out by a burst of static accompanying the start of the message from the survey teams on the planet which the StarShip was orbiting.

The screen cleared, showing Ensign Dee in standard military uniform marked with a survey commander patch. He had already started his report. '. . . val response on the life sensors, Captain. It does not fall into any of the standard classifications. We have also found what appear to be some artificial constructs. Request a Sentient Contact Team be transported planet-side.'

The viewscreen image was suddenly replaced by a starfield. Centered in the screen was an ominous shape well-known to the veteran crew of the StarShip. 'Zangid Battleship clearing planet horizon.' announced Commander Weller. 'She does not respond to standard transponder signals.'

All on the bridge knew what that meant. The captain's face was grim but his voice was calm as he spoke. 'Screens up, Mr. Mahr and arm all weapons.'

'Mr. Dowd, take us out of orbit. We won't have the room to fight that devil here.'

'Mr. Dee, I'm afraid you'll have to make do with what you have for the moment. We'll be back for you as soon as we've taken care of this little problem.'

The Captain's words were intended to be encouraging. He knew what lay ahead. The life of his crew, the fate of the ship, and the success of his mission all lay heavy on his shoulders. His was the responsibility. He would have to face it and prove that he was worthy to be a Star Explorer Captain!

Now you too can be a STAR EXPLORER!

In this game of exploration and confrontation you play the role of the Captain of a StarShip of the Federation. You are on a mission to explore several new worlds. On the way, your StarShip may encounter the hazards of space. You may be called upon to perform your secondary mission of keeping the StarLanes free of pirates. Although an uneasy truce exists with the Zangid Empire, each encounter with one of their vessels is potentially explosive. Once you reach a planet, your crew teams must be assigned to explore it. They must face its dangers and solve its mysteries.

Before you begin your voyage you must decide how your ship will be equipped. You must also choose your crew from the available manpower. You must then set out on your exploration mission.