Appendix 2: Known Space
This information is not for the PC's eyes and should not be a consideration until Session Five, up until that point the PC's will not be plotting their own flight paths. This is also recommended to get the game going, if the PC's get "lost in Space" immediately the game will be boring for a long time. The following is a discussion on using a starmap and the difference between that and a starchart. The charting of GC space is also covered and how it is viewed in this campaign. The PC's should find out this information on their own, as it will make navigating space a very serious part of the game. The campaign will end up being a lot shorter if they are just given the information as it is the key to a successful rebellion.
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